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While the passage of time is an abstract concept within Asphodel, the game will still have a regulated schedule on the players' side of things. On the first Sunday of each month, there will be some event to help mix things up or encourage activity. The events themselves will be up for player discussion on the latest plotting thread, suggestion on the feedback page, or random choice by the moderators, but all of them will need to be justified on an in-game level. As such, all events will fall under one of three categories:
( Three's a crowd )
( Three's a crowd )
Your Own Little Drop of Hell
Nov. 13th, 2012 06:45 pmEven if this world is completely under the thumb of one man, don't worry - everyone gets a little say in where they live. Or at least, the players do!
As said in the Game Information section, while Asphodel is in truth a "game board" pre-made by Inoue, with set places for each area, the details of those areas are up to the players. If you have a specific vision of your muse's home, work place, favorite haunt, or otherwise, you can post a description here, and share the details. You can even post about your ideas for some public site or community center, and if it seems fitting it will be added, too!
The town itself is circular in nature, and strangely symmetrical in layout. Everything essential is in the center of town - the park in the middle, the hospital, school, banks, post office, and anything else you could think of that's part of a basic community. All of the regular businesses are on the surrounding streets, forming a circle around the town center. The private homes and regular residences can be found on the outskirts of those businesses, forming an outer rim bordered by the ocean, woods, cemetery, and roads out of town. Any additions you make to the town should fit into the appropriate area.
Just write up a short paragraph of the spot - with its location, if chosen, listed in the header - and wait to see your own part of Asphodel carved up and dropped on the board!
( Can GoogleMap find this? )
As said in the Game Information section, while Asphodel is in truth a "game board" pre-made by Inoue, with set places for each area, the details of those areas are up to the players. If you have a specific vision of your muse's home, work place, favorite haunt, or otherwise, you can post a description here, and share the details. You can even post about your ideas for some public site or community center, and if it seems fitting it will be added, too!
The town itself is circular in nature, and strangely symmetrical in layout. Everything essential is in the center of town - the park in the middle, the hospital, school, banks, post office, and anything else you could think of that's part of a basic community. All of the regular businesses are on the surrounding streets, forming a circle around the town center. The private homes and regular residences can be found on the outskirts of those businesses, forming an outer rim bordered by the ocean, woods, cemetery, and roads out of town. Any additions you make to the town should fit into the appropriate area.
Just write up a short paragraph of the spot - with its location, if chosen, listed in the header - and wait to see your own part of Asphodel carved up and dropped on the board!
( Can GoogleMap find this? )